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Re: 3D capturing

Posted: Mon Apr 22, 2013 7:53 pm
by Guest
ShaKage wrote:Anything new on sound?

Re: 3D capturing

Posted: Fri Apr 26, 2013 6:58 pm
by jonfl
Is still happening?

Re: 3D capturing

Posted: Sat Apr 27, 2013 7:14 pm
by loopy
Yes, I'm working on it. There. are. several. other things that needed attention. Also, testing the flashing code to make sure it won't kill your board. Some code reorganizing. GUI changes. Easier to change everything together now, while I have my hands in the code. It will be finished soon.

Re: 3D capturing

Posted: Tue May 07, 2013 7:02 pm
by ShaKage
anything new from sound or 3d :)?

Re: 3D capturing

Posted: Tue May 14, 2013 10:27 pm
by loopy
Now that boards are sold out I actually have time to get other things done :P

I'll leave this here as a beta version until it's tested more. http://3dscapture.com/tmp/3ds_capture20130514.zip
3D capture is enabled. Just side-by-side for now; NVidia 3DVision display is mostly working but not ready for release yet. There's also a cropped mode for DS games. The display window has a right-click popup menu with a few new settings.

**** It will update your board the first time you run it. Older software versions will not work correctly once your board is flashed. If I need to, I can make a firmware-downgrader (I have a console app for reflashing the board if someone needs it, just not an easy to use GUI yet).

Re: 3D capturing

Posted: Tue May 14, 2013 11:51 pm
by OrbitalMike
loopy wrote:Now that boards are sold out I actually have time to get other things done :P

I'll leave this here as a beta version until it's tested more. http://3dscapture.com/tmp/3ds_capture20130514.zip
3D capture is enabled. Just side-by-side for now; NVidia 3DVision display is mostly working but not ready for release yet. There's also a cropped mode for DS games. The display window has a right-click popup menu with a few new settings.

**** It will update your board the first time you run it. Older software versions will not work correctly once your board is flashed. If I need to, I can make a firmware-downgrader (I have a console app for reflashing the board if someone needs it, just not an easy to use GUI yet).
Image

Yes! I'll play around with it for a bit, thanks dude. 3D recording beta is also super cool too.

Re: 3D capturing

Posted: Wed May 15, 2013 2:10 am
by solidplasma
This is pretty awesome. I found a pair of Red/Cyan 3D glasses, and I made a test recording which I edited to be stereoscopic for those glasses, and besides the fact that my eyes are STILL seeing different colors, it worked pretty well.

Re: 3D capturing

Posted: Wed May 15, 2013 3:37 am
by TRS
loopy wrote:There's also a cropped mode for DS games. The display window has a right-click popup menu with a few new settings.
I made a short video showing off the cropped mode. Works best fullscreen with 1080p or "original" resolution.

Re: 3D capturing

Posted: Wed May 15, 2013 5:31 am
by solidplasma
I noticed that the DS game setting cuts off part of the screen if you don't start the game in the native DS resolution by holding start + select on boot. Obviously there are higher priorities, but if you would consider adding a crop setting that crops to the default resolution the 3DS uses for DS games, I know I would greatly appreciate it.

Re: 3D capturing

Posted: Wed May 15, 2013 6:01 am
by Placlutwo
Okay... after messing around for a bit, I can't get this 3D to work on Youtube.
Well, I can get it to work its just super stretched and looks poopy. Can anyone give me pointers on how to make in 3D using Sony Vegas? :)


Also sidenote, with capturing I can only get 49FPS in 3D, :/ but I understand this is still being tested.