Capture Glitching in Wakeport
Posted: Sun Sep 29, 2024 7:00 am
Hello,
I have self installed Loopy's capture card in my New 3DS XL, and it works great. I have all of the features, video capture for the top and bottom screen, USB C audio, and USB C charging. I've been using this capture card to 3-4 months. I've noticed that if I play specifically Mario and Luigi Dream team while capturing it, and going SPECIFICALLY into the Wakeport area, some weird video and audio glitches and stuttering start occurring through the capture playback. I have this capture card for a numerous amount of hours on other games, and it works completely fine. However, it just seems to have the problem specifically with the Wakeport area on Dream Team. Can anyone suggest a way to mitigate or solve this issue?
I have self installed Loopy's capture card in my New 3DS XL, and it works great. I have all of the features, video capture for the top and bottom screen, USB C audio, and USB C charging. I've been using this capture card to 3-4 months. I've noticed that if I play specifically Mario and Luigi Dream team while capturing it, and going SPECIFICALLY into the Wakeport area, some weird video and audio glitches and stuttering start occurring through the capture playback. I have this capture card for a numerous amount of hours on other games, and it works completely fine. However, it just seems to have the problem specifically with the Wakeport area on Dream Team. Can anyone suggest a way to mitigate or solve this issue?