USB audio test

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ShadowMario3
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Re: USB audio test

Post by ShadowMario3 » Fri Feb 21, 2014 1:24 am

Just curious, Loopy, what happened to the video formats you had in the 5-24-13 beta (2D, 3D, 3D Stretched, NVidia 3D Vision, DS upscaled, DS 1:1)? Guess those didn't gain ground in usage?

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loopy
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Re: USB audio test

Post by loopy » Fri Feb 21, 2014 8:36 am

The 3D beta is a different code branch. This audio test was based on the main release version.

darrell3h_

Re: USB audio test

Post by darrell3h_ » Fri Feb 21, 2014 4:43 pm

It fixed the video flickering for me. Thank you Loopy! :D

Vulajin

Re: USB audio test

Post by Vulajin » Mon Feb 24, 2014 10:19 pm

Many thanks for your efforts on this, Loopy. Will you also be providing updated firmware for the DS Capture to do audio via USB?

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loopy
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Re: USB audio test

Post by loopy » Mon Feb 24, 2014 10:22 pm

Vulajin wrote:Many thanks for your efforts on this, Loopy. Will you also be providing updated firmware for the DS Capture to do audio via USB?
No, the DS board can't do audio.

Bastion
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Re: USB audio test

Post by Bastion » Tue Feb 25, 2014 1:43 am

Can't wait for the next update to hopefully see if it fixes my issue.

deinera
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Re: USB audio test

Post by deinera » Wed Feb 26, 2014 2:52 am

So after a little bit of work, I wanted to test to see if I could use a microphone on my headset to be able to stream some 3DS gameplay and have audio of the game includes in the stream. Basically I wanted to talk to my viewers as well as have them be able to hear the game.

So far it worked amazingly! I did a test video and it did record my voice as well as the game sounds. Thanks so much Loopy! This is exactly what I was hoping for.

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loopy
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Re: USB audio test

Post by loopy » Sun Mar 02, 2014 3:04 pm

Bastion wrote:Just tested it myself. I open the app, get 2 seconds of audio, then it freezes and skips with whatever audio it did grab.
New version is up, see if that fixes it.

Bastion
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Re: USB audio test

Post by Bastion » Tue Mar 04, 2014 1:35 am

loopy wrote:
Bastion wrote:Just tested it myself. I open the app, get 2 seconds of audio, then it freezes and skips with whatever audio it did grab.
New version is up, see if that fixes it.
Yup fixed it! Thanks! You're saving me from not only ANOTHER cable on my desk, but getting rid of VAC. Thanks loopy!

Guest

Re: USB audio test

Post by Guest » Tue Mar 04, 2014 7:19 pm

Not sure how much use this is to anyone, but I live in the UK and just bought a second hand 3DS with a capture card. It appeared to be fitted by http://www.merki.net/ I say that because it had their driver CD in the box.

Anyway I can confirm that after updating the firmware the USB audio works brilliantly on it so I'm well chuffed with that.

Thanks Loopy!

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