I don't have those Red/Blue glasses

I'm uploading a video test to Youtube.
First 3D Video Test
http://www.youtube.com/watch?v=XpsSlOmYBkw
EDIT
Heres the real 3D Video!
http://www.youtube.com/watch?v=fyvyn6JNibw

raphael wrote:Don't have 3D glasses either, but the video has framerate issues. It's very choppy.
The 3DS screen runs at 60 fps, but considering a 3D game has to render each frame twice, I guess it's safe to say that most 3DS games run at 30 fps.
Now YouTube only accepts 29.97 fps anyway, so I should have worked out just fine. But it didn't for some reason.
Basically, what I would have expected is a video with frames like:
1 2 3 4 5 6 7 8 9... (i.e. all frames are unique), but instead your video is
1 2 2 3 4 4 5 6 6... (i.e. every other frame gets duplicated)
So in the time a regular 29.97 fps video displays 9 frames, your video can only display 6 frames. The framerate gets cut short by 33%, which means
that your effective framerate is... 19.98 fps, which is lower than what you see in cinemas (and cinema movies typically have motion blur, which makes the low framerate hard to notice).
I suggest that you drop the raw .avi into VirtualDub. Move to a time where there is some movement, like while playing a Mario stage. Now use the arrow keys to advance frame-by-frame.
If you can still see the duplicated frames, then the problem already happens while capturing. If there are no duplicated frames and the video looks smooth, then YouTube butchered it.
Good luck trying to fix that. Wouldn't want to watch a 19.98 fps video...
Edit: Haven't examined the real 3D video yet, but at the first glance it looks like it has the same problem.
Interesting... I think that Bandicam still tries to record a 60 fps video, even though the capture software only runs at 30 fps.MakiManPR wrote:The problem is Bandicam that is what I use to record. When I start recording the normal video from 60 it goes to 40FPS and in 3D from 30 It goes down to 20FPS.
For some weird reason FRAPS don't detect the whole program window so it only get the upper right corner. And there's no way in FRAPS to mark/select the space/region you want to record like in Bandicam(Bandicam can Detect the whole program screen). Thats why I don't use FRAPS.raphael wrote:Interesting... I think that Bandicam still tries to record a 60 fps video, even though the capture software only runs at 30 fps.MakiManPR wrote:The problem is Bandicam that is what I use to record. When I start recording the normal video from 60 it goes to 40FPS and in 3D from 30 It goes down to 20FPS.
I don't have Bandicam, but if has an option to set the recording framerate, then please try setting this option to 30 fps.
If that's not possible, you can either get a different recording software which has such an option (Fraps should be able to do it if I recall correctly), or use a faster codec in Bandicam (if that's possible).
Hope this helps!
Only when Capturing. I'm pretty sure that a better PC than mine can get better results. Also is Bandicam not FRAPS.Guest wrote:Awful framerate. This is useless.