cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Lorenzooone
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Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by Lorenzooone » Tue Sep 10, 2024 6:35 am

SH_Lama wrote: ↑
Mon Sep 09, 2024 8:41 pm
I don't press anything at all, I don't see where the problem is coming from, I also tried to unplug my keyboard and my mouse (which are the 2 other devices connected) and still this problem

Sometimes I also have a screen that flickers when I put on my 4th console
Does it also happen if you use this, instead of the one you compiled? https://github.com/Lorenzooone/cc3dsfs/ ... x86_64.zip
And if it happens with that, does it happen with this one? https://github.com/Lorenzooone/cc3dsfs/ ... x86_64.zip

The screen flicker is constant? Or only upon connection? If it's the former, it's likely a limitation in the USB capabilities of your computer, so there isn't much I can do, except suggesting to have the minimum amount of devices connected.

(Also, I hope you're not using an USB hub, as those can lead to issues... If you are, try checking if the menu issue still happens when directly connecting one or more CCs to the computer, with the USB hub disconnected)

Other question: is it a laptop? Maybe the internal keyboard has issues...?

SH_Lama
Posts: 15
Joined: Fri May 20, 2022 3:14 pm

Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by SH_Lama » Tue Sep 10, 2024 8:39 am

Lorenzooone wrote: ↑
Tue Sep 10, 2024 6:35 am
Does it also happen if you use this, instead of the one you compiled? https://github.com/Lorenzooone/cc3dsfs/ ... x86_64.zip
And if it happens with that, does it happen with this one? https://github.com/Lorenzooone/cc3dsfs/ ... x86_64.zip
How i supposed to manage theses ? When i try to launch theses cc3dsfs app, i have an error saying : "Can't display this application", also try this command :

Code: Select all

sudo ./cc3dsfs
I need to do something else ?
Lorenzooone wrote: ↑
Tue Sep 10, 2024 6:35 am
The screen flicker is constant? Or only upon connection? If it's the former, it's likely a limitation in the USB capabilities of your computer, so there isn't much I can do, except suggesting to have the minimum amount of devices connected.
My computer have a power of 850W so, i think it's sufficient, my old one have no problem to manage theses 4 capture's DS with 800W so why my new computer can't ?
I don't use any hubs, directly plugged on motherboard's ports

Lorenzooone
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Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by Lorenzooone » Tue Sep 10, 2024 12:18 pm

SH_Lama wrote: ↑
Tue Sep 10, 2024 8:39 am
Lorenzooone wrote: ↑
Tue Sep 10, 2024 6:35 am
Does it also happen if you use this, instead of the one you compiled? https://github.com/Lorenzooone/cc3dsfs/ ... x86_64.zip
And if it happens with that, does it happen with this one? https://github.com/Lorenzooone/cc3dsfs/ ... x86_64.zip
How i supposed to manage theses ? When i try to launch theses cc3dsfs app, i have an error saying : "Can't display this application", also try this command :

Code: Select all

sudo ./cc3dsfs
I need to do something else ?
Lorenzooone wrote: ↑
Tue Sep 10, 2024 6:35 am
The screen flicker is constant? Or only upon connection? If it's the former, it's likely a limitation in the USB capabilities of your computer, so there isn't much I can do, except suggesting to have the minimum amount of devices connected.
My computer have a power of 850W so, i think it's sufficient, my old one have no problem to manage theses 4 capture's DS with 800W so why my new computer can't ?
I don't use any hubs, directly plugged on motherboard's ports
For the first part, try using

Code: Select all

chmod +x ./cc3dsfs
. It should make it executable.
Do not run the application as sudo. It's not going to like it.

For the second part, it's not about power. It's more about how the USB ports are wired internally...

SH_Lama
Posts: 15
Joined: Fri May 20, 2022 3:14 pm

Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by SH_Lama » Wed Sep 11, 2024 12:41 pm

Hello !

My capture cards don't flicks again, but still have the issue with the menu

Lorenzooone
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Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by Lorenzooone » Wed Sep 11, 2024 1:49 pm

SH_Lama wrote: ↑
Wed Sep 11, 2024 12:41 pm
Hello !

My capture cards don't flicks again, but still have the issue with the menu
Does the menu issue still happen if you use this build?
https://github.com/Lorenzooone/cc3dsfs/ ... x86_64.zip
It disables joystick support temporarily...

SH_Lama
Posts: 15
Joined: Fri May 20, 2022 3:14 pm

Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by SH_Lama » Wed Sep 11, 2024 10:42 pm

100% working ! No issue

Lorenzooone
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Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by Lorenzooone » Thu Sep 12, 2024 5:20 am

SH_Lama wrote: ↑
Wed Sep 11, 2024 10:42 pm
100% working ! No issue
Then it's an issue with it detecting a controller when one doesn't exist. For now, use that build. I'll try to do something about it before next release.

SH_Lama
Posts: 15
Joined: Fri May 20, 2022 3:14 pm

Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by SH_Lama » Thu Sep 12, 2024 7:37 am

Thank you for your time !

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Dionicio3
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Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by Dionicio3 » Fri Oct 04, 2024 12:46 am

Has there been any updates when it comes to this supporting the newer NDS boards?

EDIT: didn't realize I had to install additional udev rules

Lorenzooone
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Re: cc3dsfs: A Multi-Platform Capture Card Software, with Fullscreen support

Post by Lorenzooone » Fri Oct 04, 2024 4:11 pm

Dionicio3 wrote: ↑
Fri Oct 04, 2024 12:46 am
Has there been any updates when it comes to this supporting the newer NDS boards?

EDIT: didn't realize I had to install additional udev rules
Support for the newest NDS boards (the ones with audio via USB C) is planned once I get my hands on one. Older NDS boards are already supported. It should take 1 to 2 months maximum to get the CC and add code for the new board, after which I'll make a new numbered release.

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