N3DS status / feedback

Chroma
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Re: N3DS status / feedback

Post by Chroma » Sun Dec 11, 2022 8:48 am

Aar wrote: ↑
Sun Dec 11, 2022 2:54 am
Just did a small test with the latest version of the software and the only issues I saw were the couple of pixels in the top-right corner and the audio. Very excellent work!

https://www.youtube.com/watch?v=6ZSE_M6xIWA
Jealous, running the same zoom level tile view on the homescreen, running the same DS flash card, even the same character I play on MK7. I long for the day I'll be able to join everyone with my modded N3DS on a Mac-compatible software.

That n3DSXL resolution bump is looking pretty crispy too, loving it.

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Aar
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Re: N3DS status / feedback

Post by Aar » Sun Dec 11, 2022 9:54 pm

Getting really close to stable! The only issues I'm noticing now are screen garbling after changing modes a bunch of times (which can be resolved by replugging the cable) and the audio still not being final. I captured a video of what I'm talking about:
https://www.youtube.com/watch?v=3qeRO5Cmp6U
Image

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loopy
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Re: N3DS status / feedback

Post by loopy » Sun Dec 11, 2022 10:42 pm

New update. Audio should be good now.

idle
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Re: N3DS status / feedback

Post by idle » Mon Dec 12, 2022 12:52 am

loopy wrote: ↑
Sun Dec 11, 2022 10:42 pm
New update. Audio should be good now.
Video capture is fantastic now. Checked audio in places where there were some audio issues I noticed before. I set up my capture to switch between capture audio and microphone audio with a text indicator near the top and I swap between the two in real time during the recording.

Video is timestamped.
https://www.youtube.com/watch?v=qkHwWIsFxuA

I'm not an audiophile but overall both microphone and captured audio sound pretty much the same to me now. One or the other is faster in latency than the other but it's hardly noticeable.

Think the only issues I've run into are:
Virtual Console GBA games sound very rough still.
Both SNES and NES emulators I tried don't have audio through the capture card.
There's distortion when switching modes or closing games but I hear a bit of this through microphone as well.

A bug I found is that closing the capture program while the 3DS is on and connected by usb sometimes returns 'err(165)' and there is no capture. Fixes itself when the usb cable is reconnected. (Windows 11)
https://www.youtube.com/watch?v=A6kaM4hwd0s

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loopy
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Re: N3DS status / feedback

Post by loopy » Mon Dec 12, 2022 1:41 am

Thanks for that. I fixed the VC GBA games. No idea what's going on with the emulators, I'll need to look into it more.

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loopy
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Re: N3DS status / feedback

Post by loopy » Mon Dec 12, 2022 3:06 am

Good news - I think I found it. Bad news - It's coming from a different spot on the motherboard that the capture board doesn't tap into. How annoying. Nothing I can do about it right now, maybe in the next board rev.

SciGuy
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Re: N3DS status / feedback

Post by SciGuy » Mon Dec 12, 2022 3:31 am

loopy wrote: ↑
Mon Dec 12, 2022 3:06 am
Good news - I think I found it. Bad news - It's coming from a different spot on the motherboard that the capture board doesn't tap into. How annoying. Nothing I can do about it right now, maybe in the next board rev.
That's a bit unfortunate. If/when you do a board revision, would we be able to pay to have our 3DS upgraded to the new board? I have no qualms with paying full price for another install, I just wanted to make sure it would be possible to have a second modification done after the current board installation.

BTW, did you receive my email about okaying the wire hookups for USB-C charging?

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loopy
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Re: N3DS status / feedback

Post by loopy » Mon Dec 12, 2022 3:49 am

Yeah, I don't see why not. (I'm sure could be changed in the emulator too...)
And yes, I got your email.

SciGuy
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Re: N3DS status / feedback

Post by SciGuy » Mon Dec 12, 2022 3:55 am

loopy wrote: ↑
Mon Dec 12, 2022 3:49 am
Yeah, I don't see why not. (I'm sure could be changed in the emulator too...)
And yes, I got your email.
Awesome news, thanks loopy. Take your time, I'm in no rush...graduate school is certainly taking up all of mine. :) Looking forward to capturing (in 4-6 years when I have a life again... :roll: )

idle
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Re: N3DS status / feedback

Post by idle » Mon Dec 12, 2022 5:11 am

loopy wrote: ↑
Mon Dec 12, 2022 3:06 am
Good news - I think I found it. Bad news - It's coming from a different spot on the motherboard that the capture board doesn't tap into. How annoying. Nothing I can do about it right now, maybe in the next board rev.
That's definitely unfortunate news. It's not that big of a deal breaker though. If someone with a test board absolutely needs sound from one of those emulators, microphone/line in works fine as long as you run it through a ground loop isolator (a cheap 6-10 dollars one works). The capture card adds a buzzing sound/electrical interference when it's plugged into my pc at least on my setup.

Tested the latest update, did swapping between capture audio and microphone audio. VC GBA games sound great now through capture, thanks loopy.
https://www.youtube.com/watch?v=RgDwc5peES8

Also a video of the buzzing/interference. Without the ground loop isolator then with.
https://www.youtube.com/watch?v=6qz-DktHT2s

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