No more Frame Drop counter?

Post Reply
RedBarchetta85
Posts: 8
Joined: Sat Oct 20, 2012 2:20 am

No more Frame Drop counter?

Post by RedBarchetta85 » Thu May 09, 2013 9:18 pm

On the older versions of the software, it showed how many frames were dropped (if any) which was useful for finding out if the recording was going properly. But it seems it only display a frame-rate on the newer versions, which only helps if I watch it constantly.

Is there a way to bring the drop counter back, or am I missing something?

wiifanluke
Posts: 67
Joined: Sat Jan 19, 2013 5:51 pm

Re: No more Frame Drop counter?

Post by wiifanluke » Thu May 09, 2013 10:35 pm

...
Last edited by wiifanluke on Sat Aug 20, 2016 4:49 am, edited 1 time in total.

wiifanluke
Posts: 67
Joined: Sat Jan 19, 2013 5:51 pm

Re: No more Frame Drop counter?

Post by wiifanluke » Sun May 26, 2013 11:07 pm

...
Last edited by wiifanluke on Sat Aug 20, 2016 4:49 am, edited 1 time in total.

User avatar
loopy
Site Admin
Posts: 2390
Joined: Wed Sep 19, 2012 7:44 pm
Contact:

Re: No more Frame Drop counter?

Post by loopy » Mon May 27, 2013 7:29 pm

RedBarchetta85 wrote:On the older versions of the software, it showed how many frames were dropped (if any) which was useful for finding out if the recording was going properly. But it seems it only display a frame-rate on the newer versions, which only helps if I watch it constantly.

Is there a way to bring the drop counter back, or am I missing something?
The old drop counter was just calculated from the FPS anyway. People were giving it more importance than it deserved ("I got 3 'drops' and I had 0 last time, what's wrong??") so in the last major code change I decided to leave it out.

RedBarchetta85
Posts: 8
Joined: Sat Oct 20, 2012 2:20 am

Re: No more Frame Drop counter?

Post by RedBarchetta85 » Sun Jun 23, 2013 3:14 am

loopy wrote:The old drop counter was just calculated from the FPS anyway. People were giving it more importance than it deserved ("I got 3 'drops' and I had 0 last time, what's wrong??") so in the last major code change I decided to leave it out.
Thanks for the response. I understand the omission, but might it be possible to bring it back as an option? It was handy as a reference to see if anything had gone wrong so I could correct it; as is, unless I'm watching the screen constantly, the FPS counter isn't terribly helpful.

Post Reply