Mac version?

undedz
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Re: Mac version?

Post by undedz » Sun Jan 13, 2013 1:23 am

poketon96 wrote:Just wondering for a little update. Will it be possible to port the program to Mac after all?

I also realized that if I get the capture board installed, I won't be able to charge the 3DS on the cradle that came with it right?
I'm assuming that since the mod changes the physical dimensions of the 3DS, the cradle wouldn't work, however, I have not tried using the cradle with mine, so I wouldn't know.

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loopy
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Re: Mac version?

Post by loopy » Sun Jan 13, 2013 5:26 am

No, the charging cradle will not work after the board is installed.

poketon96
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Re: Mac version?

Post by poketon96 » Sun Jan 13, 2013 10:19 pm

MKGirlism wrote:I'm never commentating (and never will), so I'm using the default App.
However, when Live Streaming on YouTube, I'm combining the App with Manycam and Wirecast for YouTube.
Instead of Manycam, I used to use Xsplit, but my Windows 8 setup on my iMac is fucked up, and shows me infinite amount of Just-In-Time Debugger Screens, and I don't even bother to reinstall it, as it does what it needs to do, and I only use Windows for making 3DS and DS Videos.
So will it be possible to port the program over to Mac after all?

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MKGirlism
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Re: Mac version?

Post by MKGirlism » Sun Jan 20, 2013 8:55 pm

I haven't started yet, School is pretty much killing my spare time.
Sorry.

poketon96
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Re: Mac version?

Post by poketon96 » Mon Feb 04, 2013 7:35 pm

MKGirlism wrote:I haven't started yet, School is pretty much killing my spare time.
Sorry.
Please let me know how that goes. I really want to upload some 3DS/DS Gameplay without using an emulator or buying Windows. I have gotten so many requests... :P

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MKGirlism
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Re: Mac version?

Post by MKGirlism » Mon Feb 04, 2013 7:40 pm

I should be able to do it, but yet I don't think I'm the right person for this, just because I've got a lack of time.
I've got 12 School Projects to do, of which 5 are on track.
I've got another 6 full games to program as well.

So, sorry for keeping you waiting.

onthelam
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Re: Mac version?

Post by onthelam » Mon Feb 04, 2013 8:01 pm

I'd gladly wait as long as it takes for a mac client to come out.

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Re: Mac version?

Post by E7YC3 » Sat Feb 16, 2013 7:35 am

Would it be possible to run this 3DS Capture software on a mac using a program like Parallels or Bootcamp? Really curious, might consider buying one in the future if I can

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MKGirlism
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Re: Mac version?

Post by MKGirlism » Sat Feb 16, 2013 2:35 pm

Just to prevent any further derailing, I've just deleted all of the Mac vs PC Posts.
Keep it on-topic, thank you very much.

JeffMillennium
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Re: Mac version?

Post by JeffMillennium » Sat Feb 23, 2013 11:29 am

I have been on the fence about buying one of these for a while now and Mac compatibility would be just the thing to send me over the edge. So does any one here know if it would be possible to add 3ds capture to a webcam driver and import footage in iMovie, Image Capture, Final Cut or Adobe Premiere Pro?

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